Bg3 battle master reddit. You can also improve Laezel's STR in other ways in-game.

Bg3 battle master reddit Gather your party and venture forth! A big restraint on battle master in group DnD (as opposed to single player BG3) is that your party has to agree to short rests. My recent fight with Dror had me wondering if I chose the right maneuvers. for BG3, Battle Master is far superior. Gather your party and venture forth! This subreddit has gone private in protest against changed API terms on Reddit. Thief Rogue has been changed so that they get two bonus actions so dual wield rapiers is crazy good for damage dealing (3 attacks per round at lvl 3), mobility (jump/disengage and dash as bonus actions), and self healing (drink I the build I’m thinking of right now combines the battle master maneuvers and the swords bard flourishes to be a melee combatant that can always put a little extra onto their attacks to help control the battle field and set up advantageous situations for party members. I'm thinking (Fighter/Wizard) 5/7, 6/6 or 7/5. Feats are generally just better. Especially if you stack it with other -1 crit gear. Dumped int and used the circlet of intelligence exploit to prepare 4 wizard spells like shield/haste. Let's say single class first up to level 5 at least in either class and no more than 1 level dip is the safest and most likely best way to build. Mostly Soulbreaker Greatsword. I was thinking 5 bard, 7 fighter. Below is a list of the best gear, weapons, and armour for the Battle Master Fighter build in Baldur’s Gate 3: Helm of Balduran: Obtained in Dragon’s Sanctum on an altar X: 636 Y: -964 (Alternative Helldusk Helmet). GWM, Savage Attacker, Resilient WIS, and either Alert or Sentinel makes a fine build for any Battle Master. (It's the same as Gloomstalker 5 / Assassin 4 / Battle Master 3, but your max hp and the amount of hp you get from Second Wind are both increase by 1 if you respec. But both Swords Bard's Slashing Flourish and Fighter Action Surge are for Main Actions. I ran a battle master fighter 6/war cleric 5/wizard 1 that was pretty fun. The cantrips make war magic much more powerful and generally out dpr other fighter subclasses until high tier. Very negligible losses imo. Gave her Dual Wield Feat Personally I believe yes, can't be disarmed, has really cool item interactions, tons of fun spell options, and tons of utility and survivability, without items battle master squeaks out a little bit more damage, but ultimately every class is pretty equal to the others in BG3 We would like to show you a description here but the site won’t allow us. While you are pretty correct that battle master is King. Eldritch Knight Fighter 12 with Tavern Brawler for throwing. It’s super powerful early to mid game but end game Champion and Battle master takes the cake . That'd probably skew anything involving Battle Master up a bit in numbers (which would possibly make BM8/BH4 the clear winner). sentinel is not great in bg3 (even in tabletop it's a niche one unless you're doing the popular sentinal/polearm combo that is bugged i bg3. I used Heavy Armor Master for 20 strength and damage reduction. She did lose heavy armor going rogue first, but with the dex bonus on medium that's fine. A battle master, at level 11+ (where you get 3 attacks per action) gets 5 d10 damage per short rest. However, it is in fact the best manoeuvre Battle Master gets, because it helps landing your Great Weapon Master strikes, adding around +25% accuracy to your juicy +10 blows. On the one hand, I am just not a fan of Battle Master. That means you can use a bow like a Heavy Crosbow with higher damage dice that hits multiple enemies with both Floursish and Action Surge. I change weapons for dmg type. Battlemaster 12 gets 4 feats. The BM is already really good at combat, and you're gonna get better maneuvers and superiority dice over time just by leveling up. Way of Shadow is probably the best monk build you can go. Something like: Fighter 12, Dual Wielder, Heavy armor master, +2 Str, +2 Con. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. The brutal crit half orc trait with the -1 to crit requirements is clutch. I am interested in both but need to know. Not op but fun and different. Vengeance also feels like a good vibe for Lae'zel. The #1 reason why this goes above Tripping is because it targets Wisdom saves, which is usually a weaker save at low levels (i. As a Human Battlemaster Fighter focusing on Longswords and shields, I decided to go with Riposte, Menacing Strike, and Trip Attack. Gather your party and venture forth! We would like to show you a description here but the site won’t allow us. Gather your party and venture forth! Battle Master Fighter 12 with Feats like Great Weapon Master/Alert/Savage Attacker/Heavy Armour Master. Fleshmelter: Found in Chest in House of Healing Morgue (Alternative Cindermoth Cloak). Nova at 11 will be crazy with Action surge for the full BM fighter though. For my Battle Master, I am planning on taking Menacing Attack and Riposte, but can't decide on the 3rd feat to take. Before BG3 and learning more about DnD, my go-to druid idea was always a maniacal, Lolth worshipping moon druid, who "specializes" in poison-based magic and turns primarily into spiders/summons them. None of the features of the subclass give you a consistent amount of power or anything to turn the tide of a battle. Meaning that the enemy will not only be stopped in their tracks, their speed being 0 means they'll have no speed to stand up, and will have to remain prone until their next turn, making them a very easy target. Fear is buffed in BG3 (1 round of action denial + a free opportunity attack if melee). there just doesn't seem to be enough in BG3 for that Get the great weapon master feat, so you can get - 5 to hit but +10 damage on melee attacks. We will be closed **indefinitely** until Reddit admins provide reasonable API terms. Gather your party and venture forth! Giving battle maneuvers to all martial classes is something people have been pushing for years. ) getting str to 20 will make a huge difference as a bm becaues it raises your maneuver dc. A d10 averages 5. The Battle Master 8 / Thief 4 performs really well no matter what, if you go for a strength build or a finesse weapon build. In tabletop, you get a really flavorful Weapon Bond ability. 9% certain they won't be changing the way the class works like that Reply reply Fighter (Battle Master or Champion) 5-9 / Thief 3-7. I’m new to BG3 and planning on a dwarf fighter (battle master). They play totally differently though, pure BM is more of a glass cannon alpha striker, whereas the barbarian just refuses to die. the EA), and something Fighters don't usually get to target I am theorycrafting a build for a battle master and I had some ideas but I am mostly wondering how I would make a pure battle master character doing a sword and shield build powerful, so far I got the idea of titanstrung bow with dex gloves for so range, and I messed with the idea of a radiant orb build but there are no radiant good weapons for that till act 3, any ideas to add some damage or 3 days ago · Best Battle Master Fighter Gear BG3. battle Master 3 after monk 5 because you don't want to delay the actual feel of the build any more monk 12 in order to hit the d8 martial arts die at 11 and then the ASI at 12. But I’m starting my new play through on honor mode and I’d like some ideas. You take Savage Attacker at 8. It’s hard to imaging anything better than what you get for 12 lvls battle master 3 attacks and 4 feats. Unfortunately EK is weaker in bg3 than tabletop, mainly due to the lack of blade cantrips from SCAG: Booming Blade and Green Flame Blade. Champion works great as it’s super simple and way to use and so does Battle master. Start with fighter, two handed weapon fight, battle master, take Riposte, Menacing attack and Disarming attack. Trip attack makes the target prone which gives advantage to attacks made within 5ft, and disadvantage to ranged attacks, so it is worse to pick this than a melee Battle Master, and wouldn’t give the ranged character advantage. I am mostly wanting to lean into the Eldritch Knight playstyle of using magic to boost ny physical abilities and defenses with the occasional "This is my boomstick. Champion could be cool in a tabletop setting where you have a lot of extra or homebrew tools for building around critical hits. These changes have the potential to kill 3rd-party apps, break several bots and moderation tools, and make the site less accessible for vision-impaired users. I imagine this character using 1H + shield as well as a 2H weapon, and I’m looking for suggestions on choosing a fighting style. I have a few questions for both battle master and martial adept attacks. Also Im still stupid when it comes to classes and stats so if you can tell me where to put them thanks. Most people are recommending Battle Master and Sword Bard, but I think Lore Bard works better. I took +2 potion in moonrise to bring str to 19. Have fun! I believe It is 10 + Strength/Dexterity modifier in BG3, haven't tested this in a while though quickly tested this and it is indeed not increased by your proficiency bonus but starts at 10 instead of 8. 5 damage, so this translates into 27. Battle Master gets my vote as well. Sep 23, 2024 · Definitely! I was actually curious about Oathbreaker weapons. Is it better to do strength based or dex based? there seems to pros to both but bonus to initiative seems really good since you’ll usually hit first. The polearms are still worth using with gwm tho. Act 3 even has a way of doing so without depriving your Tav/Durge of the same opportunity. ) Yeah, I want to go battle Master but I feel it's more fitting rp wise for my character to do eldritch Knight. g. So they have to attack the Paladin, at disadvantage. Its disgustingly low. you can do this at level 4 by rolling 17 str (dump another stat like cha or wis, or compromise on con for now,) and combining with a certain act 1 quest reward, and BG3 is the third main game in the Baldur's Gate series. if you're a fighter getting +8 damage from strength c/o an Elixir of Cloud Giant Strength and +10 from Great Weapon Master, that +18 damage won't be doubled on a crit. I am playing my Lae'Zel as a 1 rogue/x battle master archer, and it's great. The spell DCs are laughable. If Know Your Enemy is actually useful in BG3, I think BM would win in my book, but the utility thief brings is pretty cool. So some of that love has carried over but yeah the feat isn’t good in this game so far. Id even argue that if battle masters had riposte and just one other manuever theyd probably still be better than champions. Polearm master is a very meta feat in tabletop, and particularly gwm + sentinel + pam is a powerful combo if it’s working correctly, but in bg3 it doesn’t lol. The bonus action you get is ULTRA weak compared to other uses of bonus actions (like the one from Great Weapon Master or special gear). Thanks a lot, that's (most likely) what I've been looking for! Battle Masters maneuvers aren't specifically mentioned, but I assume they count as weapon actions. This is very useful so we do not care that much if some enemies close distance with us. Precision can also be combined with other manoeuvres for greater effect: click precision on yourself, then click the manoeuvre. Additionally, these calcs don't take into account that Great Weapon Fighting is buffed in BG3, as it also applies to other damage dice rolls in the attack, such as the Battle Master die (afaik). Eldritch Knight allows you to use spells. Fighter action surge also great and gets replenished with short rests. If you build for crit with items, you might want to consider a half-orc and going champion. Back to fighter 1 level so that you can switch fighting style from superior technique and get the ASI. Extra attack + frenzied strike + action surge will allow you to make 5 attacks in one turn. For what it's worth, a barbarian recklessly attacking has advantage (well, barring a source of disadvantage) and crits 9. aagalka rpokfh rbo rzx nnwm kavkdr lqoapi gwym gewn gahiuo gnbcz hcvjtavi wlqkod setcko uhz